Category Archives: Bolt Action

Club night (07/08/15) Bolt Action, DzC and DOOM!!!

So another great night  on Friday! We had loads of people down and other games being played.

So let’s get into it.

So first we will head to a controversial battle between the forces of USA and the British army. Must be a training exercise.

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Looks like this American tank has a tasty morsel in it’s sights. To good an opportunity to miss.

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The Americans slowly make their move forwards, forcing the British on to the defensive.

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Unfortunately, the power of the USA is too much for the British and are wiped out to a man. No wonder they are considered the greatest power on the planet.

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Next we continue a few miles away where things can only be considered as a major “friendly fire” incident, as the USA face off against the USA.

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We start things off with Scott’s army in a line formation and George’s army in  a more scattered formation, both of them with their tanks in the open ready to do some serious damage.

 

As the marines make their way forward George quickly move his tank to the centre of the board. During this time the foot soldiers make mincemeat of each other.

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Scott’s tank get lucky and escapes incoming fire from George’s and heads out to assist his dwindling allies. By the end not much is left on the table, but the only victor is the true enemy from the East.

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Me head many years into the future where the warfare has advanced but there is equally as much death. With Daniel’s UCM forces preparing for a defensive fight, while Roger’s Shiltari launch an invasion force to wipe out any resistance.

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Time for some futuristic skirmish action. DOOM!!!

Ollie and I have once again joined forces to survive and escape this hellhole station and it’s evil task master Dan Kirk (the anti-christ of DOOM).

 

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As soon as we head out from our starting point we are instantly attacked by the invaders. With my upgrade cards I can quickly cut through any enemy that I come across while Ollie can back me up with his range and damage advancing upgrades.

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We head towards the next section of the station and come across a Mancubus but thankfully due to our combined strength we rip through the bastard.

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Things look all clear for now as we head through the next door…

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…AMBUSH!!! The ultimate evil has laid a trap and has cut me off from Ollie! But luckily with my trusty chainsaw and Ollie making it through the door allows us to make short work of the Imp and Zombie that are sent to kill us.

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We make quick work of any invaders we come across till we find the portal that leads to the final section of the station. Ollie is attacked by one if his mortal enemies, a Demon, but is lucky enough to avoid its attack and we regroup to finish them off, gather supplies and head through the portal…

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… To pure HELL! We come across multiple enemies in the form of three Imps, two Mancubus and worst off all a Cyberdemon. I was unlucky enough to have my chainsaw broken in a previous fight and was knocked back through the portal by the Cyberdemon. Ollie is left to defend for himself. He takes out the remaining Imp’s and holds his ground against the Cyberdemon as I make my way through the portal, Ollie passes me his chainsaw and we chop the Cyberdemon to pieces then make quick work of the Mancubus.

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This leaves us alone in the final section to get our barrings and take some time to regroup and recuperate. We prepare for the next invasion.

So it seemed to be a great night with some great games played. As always this makes me look forward to next week even more.

As always I hope you enjoyed this post, see you all next week.

HHH.

Club night (31/07/15) BOLT ACTION NIGHT!!!

Alright guys! So we had a good night on Friday, even though it was quieter then usual. We had all out war happening on the gaming tables.

Here’s some photos of the nights action.

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Daniel’s perfectly laid out terrain looks amazing but i’m not sure how long it will last once the bullets start firing!

 

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Steve’s army is soon to invade this German held town .

 

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George’s Americans are heading further into the countryside to bring the fight to the Daniel’s German army.

 

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Looks like the hamster in running furiously on his wheel in Chris’s head planning ahead to repel Steve’s American’s.

 

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Seems like the German tank is slowly but surely making its way down the field taking out as many Americans as it can. Things are starting to look bad for the Allies.

 

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Where as Steve’s Americans are making quick work of Chris’s German tank.

Seems like the War will continue to go on… till next week.

 

Well like I said not the most active night but we got some ferocious action from the world of Bolt Action.

 

Here’s looking forward to next week.

 

HHH

 

Club Night 24/07/15

Alright guys! So we had another amazing night of gaming last night with loads of different games going on at the same time. As usual many photos to follow. Please enjoy.

First off we were lucky enough to have an introduction to Dropzone Commander for anyone who fancied it. Thanks to @James_Alex_B from @HawkWargames for coming down and showing this off as well as being kind enough to donate a rulebook plus plenty of the terrain used in the game for anyone who wants to play in the future.

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Before everything kicked off of the night we had a tense game of Guildball between @NationofLee Fisherman and Luke’s Morticians, as is usually the case Shark is able to make it to the goal and score without much hassle.

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For the first time we got some people playing Age of Sigmar at the club. It looks to me that the Tombkings force has their work cut out for them against those Sigmarites but they quickly get the upperhand when some fresh troops are resurrected to bring more pain.

 

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Now we come to a very interesting game of Malifaux, a three-way battle. Seems like some Arcanists and Neverborn are having a bit of a scrap, at which time the Guild makes an ambush to bring these criminals to justice. Unfortunately, the Guild underestimated how many enemies they would be facing a take a nasty beating. They were able to make several arrests before retreating. Better to survive and fight another day.

 

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Next we come to the intro table to the new game from @spartangames and 343 Industries Halo Fleet Battles. I was able to build and paint everything and read the rulebook in two days in preparation, and I was exhausted by the end of it but was happy to show it off to the club. Had some interest from a couple of players and hoping to show it off to others soon.

 

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It seems like the Dropzone bug really bit last night as we had a full game going on at the back of the room. Seems like some big ships and even a gigantic walking tank are about to make a mess of each other.

 

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Finally we had another epic battle from the world of Bolt Action. Something tells me that tank is going to make someone day really, really bad.

 

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Some amazing games last night and great to see so many people again.

 

Looking forward to next week!!!

2D6 Lodge Club Night: 17th July 2015

Well we had quite the night on Friday at 2D6 Lodge Club Night, with most of the large tables being used for some exciting action going on.

The first table was a mighty battle of Malifaux between the Outcast crew led by Victoria of Ashes against the Arcanists crew, led by Rasputina.
What seems like a obvious advantage for the Arcanists having an Ice Golem and another large monster on their side soon changes with the Outcasts speedy ladies who race up the field and make the first kill.

Towards the end the Arcanists gained the upper hand leaving the Outcasts with only four member remaining but that doesn’t stop the girls taking down the ice golem before calling the game.

Next we come across a small battle between military forces in an intro game of Bolt Action – the fastest growing game currently at our club!

Now we come across a titanic war between robotic forces in a game of Battletech. Andy’s Light Lance of Succession Wars BattleMechs struggled against the three bigger beige-coloured Outer Rim Mercenary BattleMechs. Particularly, the poor, over-armed Wolfhound struggled with its heat and was shredded by the much larger mercenary Exterminator after only a small amount of resistance.

We travel into the far flung future of the 41st millenium now and witness a grand war between the almighty but evil forces of Chaos vs. a mixed collection of Space Marines, Imperial Guardsmen and Necron forces.

The gigantic Imperial Knight quickly catches and utterly obliterates the Chaos Land Raider but the Marines inside have already been able to disembark just in time to launch their attack against the loyalist Marines.

With the Knight on the rampage in the Chaos lines it all looks lost but Chaos is eternal. GLORY TO CHAOS!!!

[Editor: Harry does have some Chaos biases that should be pointed out to readers here 😉 ]

Finally we head back thousands of years to WWII and a skirmish between the forces of Canada and India in a game of Bolt Action.

Well I’d call that an amazing night of gaming!!! Hoping for another great one next week when I will be running intro games of the new release from Spartan Games, Halo: Fleet Battle.