Tag Archives: miniatures

Work in Progress (09/08/15)

Hey guys, so I am in the middle of several projects at this time but I wanted to show you a couple that I am doing specifically for the club.

 

First we have some Age of Sigmar models getting prepared for the school club that runs before ours on Friday afternoons.

DSC_0137

First I’m going to start with the Chaos forces as I am a known worshiper of the Chaos Gods. These are lovely models and am looking forward to getting these guys on my painting table.

Next we have something special that I’m not sure people have had a chance to play. A while ago we were lucky enough to receive a couple of starter kits from Mantic games for the Mars Attacks! tabletop game and they have been in the school cupboard for a while but I thought I would bring them home and get them painted up in case anyone wanted to give it a go. In the starter kits we got several playmats and loads of terrain pieces. I have put together a couple of playmats of my own from some cork boards which are the same size as the ones that we were given. This is one of the mats I have in progress with some of the models we have.

DSC_0138

DSC_0139

 

This is going to be a fun little project and I will be posting some more photos of it over the next few weeks.

Hope you enjoyed this post.

HHH.

Club night (07/08/15) Bolt Action, DzC and DOOM!!!

So another great night  on Friday! We had loads of people down and other games being played.

So let’s get into it.

So first we will head to a controversial battle between the forces of USA and the British army. Must be a training exercise.

DSC_0116

 

Looks like this American tank has a tasty morsel in it’s sights. To good an opportunity to miss.

DSC_0117

 

The Americans slowly make their move forwards, forcing the British on to the defensive.

DSC_0123

Unfortunately, the power of the USA is too much for the British and are wiped out to a man. No wonder they are considered the greatest power on the planet.

DSC_0132

 

Next we continue a few miles away where things can only be considered as a major “friendly fire” incident, as the USA face off against the USA.

DSC_0118

DSC_0119

 

We start things off with Scott’s army in a line formation and George’s army in  a more scattered formation, both of them with their tanks in the open ready to do some serious damage.

 

As the marines make their way forward George quickly move his tank to the centre of the board. During this time the foot soldiers make mincemeat of each other.

DSC_0126

Scott’s tank get lucky and escapes incoming fire from George’s and heads out to assist his dwindling allies. By the end not much is left on the table, but the only victor is the true enemy from the East.

DSC_0133

 

Me head many years into the future where the warfare has advanced but there is equally as much death. With Daniel’s UCM forces preparing for a defensive fight, while Roger’s Shiltari launch an invasion force to wipe out any resistance.

DSC_0124

DSC_0134

 

Time for some futuristic skirmish action. DOOM!!!

Ollie and I have once again joined forces to survive and escape this hellhole station and it’s evil task master Dan Kirk (the anti-christ of DOOM).

 

DSC_0120

 

As soon as we head out from our starting point we are instantly attacked by the invaders. With my upgrade cards I can quickly cut through any enemy that I come across while Ollie can back me up with his range and damage advancing upgrades.

DSC_0121

We head towards the next section of the station and come across a Mancubus but thankfully due to our combined strength we rip through the bastard.

DSC_0122

 

Things look all clear for now as we head through the next door…

DSC_0127

…AMBUSH!!! The ultimate evil has laid a trap and has cut me off from Ollie! But luckily with my trusty chainsaw and Ollie making it through the door allows us to make short work of the Imp and Zombie that are sent to kill us.

DSC_0128

We make quick work of any invaders we come across till we find the portal that leads to the final section of the station. Ollie is attacked by one if his mortal enemies, a Demon, but is lucky enough to avoid its attack and we regroup to finish them off, gather supplies and head through the portal…

DSC_0129

 

… To pure HELL! We come across multiple enemies in the form of three Imps, two Mancubus and worst off all a Cyberdemon. I was unlucky enough to have my chainsaw broken in a previous fight and was knocked back through the portal by the Cyberdemon. Ollie is left to defend for himself. He takes out the remaining Imp’s and holds his ground against the Cyberdemon as I make my way through the portal, Ollie passes me his chainsaw and we chop the Cyberdemon to pieces then make quick work of the Mancubus.

DSC_0130

 

This leaves us alone in the final section to get our barrings and take some time to regroup and recuperate. We prepare for the next invasion.

So it seemed to be a great night with some great games played. As always this makes me look forward to next week even more.

As always I hope you enjoyed this post, see you all next week.

HHH.

HALO: FLEET BATTLES!!! Battle report.

So I have been able to get my first proper game of Halo: Fleet Battles.

Thanks to @mterminatorw for inviting me to his place and playing.

So as this was my first chance to play the full game after practicing just the Battlegroup phase it was a great experience to use everything in my Fleet.

So let’s get started.

DSC_0123_20150802020907825

So this is the setup that we started with, no small encounter, we went straight to the defence of Reach. Michael was playing the defending UNSC fleet while I was launching a first wave attack against Reach with the Covenant. We both had around 1000p (give or take a few points).

DSC_0128

Things quickly started to escalate when I lead my main force into the asteroid fields and the UNSC was quick to react and meet me up close and personal.

DSC_0124

The UNSC battlegroup got the first damages on mine with its first volley (those MAC cannons can pack a serious punch when combined together). Not to mention all of the bombers that are hanging around my Battlecruiser.

DSC_0126

i soon retaliate by destroying one of the Paris class elements and reducing the incoming firepower from this battlegroup.

DSC_0131

Not only do the UNSC bombers succeed in damaging and hitting a vulnerable system on my Corvettes but now he has launched boarding parties. Time to let the Elites have some fun.

DSC_0129

While the action continues on the other side of the asteroid field my bombers are able to some serious damage against this Paris class element causing 2 damage tokens and a vulnerable token in just one attack run. This leaves it easy prey to my battlegroup that is descending down on them fast.

DSC_0133

 

Thing start to get really close in the centre of the asteroid field as Plasma lances and MAC cannons are starting to go off a short range causing some major damage and loss to both fleets.

DSC_0134

 

This is where things start to get really interesting. UNSC troopers have been able to board one of my Corvette elements and are causing some serious damage on board and soon make there way to my core where some well placed chargers send it into overload.

 

 

DSC_0135

 

The resulting CRITICAL CORE BREACH  is powerful enough to take out one of the other  Paris class elements and deal damages to the final Paris class element and the supported Marathon class element. Not to mention wiping out any wings in the local area.

DSC_0136

As the remaining ships launch their final desperate salvos and boarders it looks like it could be anyone’s game.

DSC_0137

And this is where we come to possibly the best play in the game. A group of Spartans have been able to board my centre Battlecruiser and have snuck a HAVOK tactical nuke on board hoping to rid the sector of the alien menace. They  quickly fight past the remaining Elite and grunt defenders and make their way to the centre of the ship and plant the bomb. They fight desperately to return to the waiting Pelican. Can they make it in time…

The answer is…

NO!

 

 

 

DSC_0138

With the HAVOK’s timer reaching zero it vaporizes every living thing in the local area. Leaving nothing but dust and echoes.

This was the final and most successful attack in the game, wiping out every last ship from local space. Leaving Reach secure till the next wave of Covenant arrive and hopefully giving the rest of the UNSC defence to gather and prepare.

DSC_0139

 

But whats this?!? It seems like one lonely bomber wing has survived to tell the tale. This guy was lucky enough to have survived the HAVOK nuke but he has quite a trip to make his way back to Reach.

This scene reminds me of something but I can’t remember what…

Well as this was my first game I got great satisfaction from the result. We had a great game with some fun moments and look forward to the UNSCs revenge against the Covenant menace.

I hope you enjoyed this battle report and I look forward to doing more in the near future.

 

HHH

 

Club night (31/07/15) BOLT ACTION NIGHT!!!

Alright guys! So we had a good night on Friday, even though it was quieter then usual. We had all out war happening on the gaming tables.

Here’s some photos of the nights action.

DSC_0116

Daniel’s perfectly laid out terrain looks amazing but i’m not sure how long it will last once the bullets start firing!

 

DSC_0117

Steve’s army is soon to invade this German held town .

 

DSC_0118

George’s Americans are heading further into the countryside to bring the fight to the Daniel’s German army.

 

DSC_0119

Looks like the hamster in running furiously on his wheel in Chris’s head planning ahead to repel Steve’s American’s.

 

DSC_0120

Seems like the German tank is slowly but surely making its way down the field taking out as many Americans as it can. Things are starting to look bad for the Allies.

 

DSC_0121

 

Where as Steve’s Americans are making quick work of Chris’s German tank.

Seems like the War will continue to go on… till next week.

 

Well like I said not the most active night but we got some ferocious action from the world of Bolt Action.

 

Here’s looking forward to next week.

 

HHH

 

Club Night 24/07/15

Alright guys! So we had another amazing night of gaming last night with loads of different games going on at the same time. As usual many photos to follow. Please enjoy.

First off we were lucky enough to have an introduction to Dropzone Commander for anyone who fancied it. Thanks to @James_Alex_B from @HawkWargames for coming down and showing this off as well as being kind enough to donate a rulebook plus plenty of the terrain used in the game for anyone who wants to play in the future.

CKvv4kBWsAA2g84

DSC_0146

 

Before everything kicked off of the night we had a tense game of Guildball between @NationofLee Fisherman and Luke’s Morticians, as is usually the case Shark is able to make it to the goal and score without much hassle.

CKv70l-WUAAl7Mf

CKv9XioWgAAL2LV

CKv8tVTWIAAhMkQ

 

For the first time we got some people playing Age of Sigmar at the club. It looks to me that the Tombkings force has their work cut out for them against those Sigmarites but they quickly get the upperhand when some fresh troops are resurrected to bring more pain.

 

DSC_0140

 

Now we come to a very interesting game of Malifaux, a three-way battle. Seems like some Arcanists and Neverborn are having a bit of a scrap, at which time the Guild makes an ambush to bring these criminals to justice. Unfortunately, the Guild underestimated how many enemies they would be facing a take a nasty beating. They were able to make several arrests before retreating. Better to survive and fight another day.

 

CKv30XcWoAE0r2W

DSC_0147

 

Next we come to the intro table to the new game from @spartangames and 343 Industries Halo Fleet Battles. I was able to build and paint everything and read the rulebook in two days in preparation, and I was exhausted by the end of it but was happy to show it off to the club. Had some interest from a couple of players and hoping to show it off to others soon.

 

IMG_-ywlgoo

CKvzqKiWUAAgOVK

CKvzVEfW8AAci5D

 

It seems like the Dropzone bug really bit last night as we had a full game going on at the back of the room. Seems like some big ships and even a gigantic walking tank are about to make a mess of each other.

 

DSC_0143

 

Finally we had another epic battle from the world of Bolt Action. Something tells me that tank is going to make someone day really, really bad.

 

DSC_0144

 

Some amazing games last night and great to see so many people again.

 

Looking forward to next week!!!

A Random Assortment of 2d6 Miniatures

Thanks to the photograph skills of regular club member O Doză we can present to you a gallery of a random selection of 2d6 miniatures owned by the members of the 2d6 Lodge club. Many thanks to O Doză for bringing down his mini photography studio for the night!

OK, I realise that there are more than 2d6 miniatures below, but I meant miniatures from the 2d6 Lodge members, not roll 2d6 and that is how many miniatures you get to see! 😉

If you’ve got pictures of your minis that you use at the club you want to have uploaded to this blog, do get in touch!